Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in!== Biography == In 2014, Jaron graduated from the University Of Central Florida with a BS in Computer Science. Before this in 2011 both himself and Trevor began mobile game development on Stardrop Sprint, which was released in 2012. This was followed by Stardrop Blaster less than a year later. In 2014 they both began work on Indie Pogo originally as an iOS title, before switching over to PC and console. Jaron developed the very first demo for the game; this featured Stardrop, who was only able to grounded charge, and a test level with the same graphics as the current training stage. As development continued, Jaron took a step back and [[Chris Atkins]] took over as lead developer. Jaron now works as the lead programmer for a company in central Florida, providing them with web backend support aswell. Jaron still works on Indie Pogo; he acts as a technical consultant and his most recent work was on the backend for the leaderboards introduced in [[Patch 220.127.116.11]]. Summary: Please note that all contributions to the Indie Pogo Wiki are considered to be released under the CC-BY-SA Cancel Editing help (opens in new window) Retrieved from "https://indie-pogo.fandom.com/wiki/Jaron_Lowe"