Canabalt Skyline is a starter stage in Indie Pogo. It comes from the game Canabalt, made by Adam Saltsman.


Stage Origin

Canabalt is an endless runner in which the player must guide a businessman on a daring escape through a post-apocalyptic city. The dystopian is accentuated by the shattered glass seen when the stage count-down ends.

In the background, the remains of the city can be seen, along with two giant machines wreaking havoc wherever they walk.


Summary

Icon Layout Description
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Canabalt Skyline.jpg
Canabalt Skyline takes place on top of a huge skyscraper in a monochrome city. Above the skyscraper is a long crane platform that extends across the middle length of the stage. The crane is holding a smaller suspended platform that dips to the right of the skyscraper. The stage's blast zones are very far out, making it great for free-for-all battles.
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The stage is split into five main pillars; two low-height on either side, then two medium height, with the tallest in the middle. Players may find wall jump recovery easier than other stages, as the gaps are narrow. All transport ships will cross the stage in line with the tallest platform.
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A layout similar to Battlefield from the Super Smash Bros. series. It contains one stage in the middle, and three platforms floating above it, with the middle platform being higher than the other two. Variant 3 can also be seen in Infinite Pogo, but (in standard play) the transport ships will still cross both levels of the stage when hazards are enabled.


Hazards

Over time, ships from Canabalt can be seen zooming across the stage. If hit by one, the victim will take 10 damage and high knockback. The number of ships is based on whether hazards are on and what layout is being used.


Gallery

References

Stages
Current Stages Afterlife HubBlock WorldBouncy CastleCanabalt SkylineDragon ValleyFlappy PipeyardINKPhantom King's MansionPolar DimensionRetro ZoneRunbow VolcanoSovereign DeckSpace JunctionWell Caverns
Upcoming Stages Abandoned HospitalSoronaNecroDancer stage
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