Tag: Visual edit
Tag: Visual edit
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== Patch Notes. ==
 
== Patch Notes. ==
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=== Additions ===
 
* 2 new trophies added to the Gachapon ([[Slime-san]] and [[Adventure Pals]]).
 
* 2 new trophies added to the Gachapon ([[Slime-san]] and [[Adventure Pals]]).
 
* Aquatic Adversaries challenge added for [[Orcane]].
 
* Aquatic Adversaries challenge added for [[Orcane]].
 
* Alternate Vysnc option added to fix sprite flickering.
 
* Alternate Vysnc option added to fix sprite flickering.
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  +
=== Changes ===
 
* [[Velocispider]]'s neutral damage changed: min from 6 to 4, max from 12 to 9.
 
* [[Velocispider]]'s neutral damage changed: min from 6 to 4, max from 12 to 9.
 
* [[Teslakid]] Up Aerial punch damage: from 9 to 10.
 
* [[Teslakid]] Up Aerial punch damage: from 9 to 10.
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* Low level AI's are now less aggressive.
 
* Low level AI's are now less aggressive.
 
* Bug fixed where landing multi-hit attacks lost pogo combos.
 
* Bug fixed where landing multi-hit attacks lost pogo combos.
* Bug fixed where [[Zorbie]]'s axe was effected by wind on Sovereign Deck when hazards are toggled off.
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* Bug fixed where Zorbie's axe was effected by wind on Sovereign Deck when hazards are toggled off.
   
 
[[Category:Patches]]
 
[[Category:Patches]]

Revision as of 08:31, 14 July 2018

This patch was made to re-balance certain fighters, as well as add additional content.

Patch Notes.

Additions

  • 2 new trophies added to the Gachapon (Slime-san and Adventure Pals).
  • Aquatic Adversaries challenge added for Orcane.
  • Alternate Vysnc option added to fix sprite flickering.

Changes

  • Velocispider's neutral damage changed: min from 6 to 4, max from 12 to 9.
  • Teslakid Up Aerial punch damage: from 9 to 10.
  • Fishy can now down-punch multiple times per jump.
  • Fishy down-punch damage changed from 10 to 12.
  • Trophy typos corrected.
  • Crow now uses drill attack 3 times on Normal instead of 4 times.
  • Low level AI's are now less aggressive.
  • Bug fixed where landing multi-hit attacks lost pogo combos.
  • Bug fixed where Zorbie's axe was effected by wind on Sovereign Deck when hazards are toggled off.
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