The Heavy Metal Update (previously known as The Big One) is a major content update for Indie Pogo. This patch is Part 2 of this giant 2-part patch. It introduces newcomer Diogenes, as well as Augments, balance changes, and more.
Diogenes added to the game.
New Feature - Augments! Mix and match different stat boosters to change the way you Pogo! Includes the all-new Heavy Metal Augment, which disables autojumping for your character.
New trophies added, including Arcade trophies for Diogenes.
Diogenes palettes are now purchasable in the shop. New Downwell-themed taunt in the shop.
Character Balance Changes
Dodge Grabbing has been repurposed from a base universal feature to an Augment.
Bullet Kin Up Special – Bullat Wings
Startup slightly decreased. Overall height gain increased.
Fishy SUPER - Shütshimi
Bullets now travel through terrain.
Up Special – Double Drill
Damage reduced from 2 to 1. SUPER – Chaos Drill
Damage reduced from 10 to 7.
Orcane Up Special – Puddleport
Orcane can no longer damage opponents twice while teleporting.
Damage reduced from 4 to 2. Neutral Special – Flare Rod
Damage reduced from 3 to 1. Projectile cooldown increased.
Side Special – Lunging Latch
Kick damage reduced from 4 to 3. Knockback slightly reduced. Down Special – Groundward Starshot
Greatly reduced the default starting size and damage of the star projectile. Starshot's size and damage now charge as Stardrop lands hits with his other attacks. Camera no longer focuses on the Starshot projectile when it is deployed.
Velocispider Grounded Charge/Neutral Special/Side Special – Charge Shot
Minimum damage decreased from 2 to 1. Fixed a bug that prevented Velocispider from being punished for landing incorrectly if the player fired a shot immediately before landing.
Viridian Up Special – Warp
Viridan can no longer spawn another Warp portal if one is already active. Startup slightly increased.
Bullets no longer contribute to Pogo combos.
Up Special – Heart Balloon
Fixed a bug that caused Welltaro to get stuck on platforms while using this move. Down Special – Laser Module
Ammo cost increased from 3 to 4.
Damage reduced from 6 to 5.
Damage reduced from 6 to 5. Neutral Special – Corkscrew Flurry
Axe damage reduced from 8 to 7.
Bubble Swap is now set to ON by default.
Canabalt Skyline is now a starter stage. Retro Zone is now a counterpick stage.
Platform layout on the Infinite Pogo variant of this stage has been properly centered.
HP, Lives, Time, and Augment Toggle are now selectable from the Lobby screen.
Added character-specific Augment preset support. Marketplace
Changed the Fart Mode secret passcode. Added a warning popup to advise players to configure antivirus programs to accept Indie Pogo, to prevent further damaging of game files.