Patch 3.0.4.0 is a minor update that adds additional cameos in the Marketplace, as well as some character balancing and bugfixes.

Patch Notes[edit | edit source]

Additions[edit | edit source]

  • New.png New Emblems are now available in the shop.
  • Change Rework.png Tamako and Flappy Fighter now appear in the shop village once collected.

Changes[edit | edit source]

  • General
    • Bugfix.png Fixed a bug with AI characters not being able to use up & down attacks.
    • Change Rework.png Lowered the height of hitboxes when characters are in land squish.
  • Blockman
    • Down Melee
      • Bugfix.png Fixed bug that prevented Blockman from using this move.
  • Diogenes
    • Down Melee
      • Buff.png Damage increased from 5 to 6.
  • Fishy
    • Side Special | Fishbowl Cannon
      • Bugfix.png Removed Super Armor.
  • Kick
    • Up Melee
      • Buff.png Increased damage from 3 to 4.
  • Penelope
    • Neutral Special | Vampire Mine
      • Bugfix.png Fixed a bug relating to instances where Penelope would use Harpoon on a Vampire Mine next to a wall.
  • Teslakid
    • General
      • Change Rework.png Adjusted hurtbox width.
    • Down Special | Teslastaff
      • Bugfix.png Fixed a bug that caused the game to crash if this move was used on Diogenes.
  • Yolk
    • Silly Sausage
      • Bugfix.png Fixed a bug that prevented this move's cooldown from refreshing after being hit or dying.
    • Grounded Charge | Bomb Chicken
      • Bugfix.png Fixed a bug when kicking bombs placed on top of each other.
  • Zorbie
    • Neutral Special | Corkscrew Flurry
      • Nerf.png Horizontal movement speed is now reduced if Zorbie is holding his axe.
      • Nerf.png Now has 6 frames of startup.
    • Side Special | Fart Knocker
      • Nerf.png Zorbie's helmet will now automatically pop off after 3 seconds of holding the move.
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