Indie Pogo Wiki

Velocispider is a character owned by Retro Dreamer and is an unlockable fighter. They appear in their eponymous mobile game, Velocispider.[1]

Character Origin

Velocispider is an half-spider, half-velociraptor creature, with a velociraptor head and spider legs. These Araknasaurs have mechanical parts and are equipped with the Head Cannon. In Velocispider, they had to defend their eggs from the Evil Corporation.

Trophy Quote

"Velocispider is a lethally dangerous specimen called an Araknasaur. The evil Robot Seafood Corporation found this out the hard way when they attempted to steal it's coveted eggs with an onslaught of weaponized Aquabots. Nobody messes with Velocispder's eggs." ― Velocispider's Trophy Description

"This is the price you face when you protect your eggs from the assaulting Aquabots, the reminder of Velocispider's mortality. In Indie Pogo, every fighter has their own unique death animation when their HP reaches zero, recreated from their original games." ― Skeleton Velocispider's Trophy Description



03- Velocispider – Indie Pogo

Velocispider is the first unlockable character. In fact, you can even unlock them right from the start as they only costs 50 coins. As such, they are a really simple character to understand and to play. Their Neutral Aerial and Grounded Charge share the same amount of charge, which is a unique mechanic. Velocispider is about keeping the opponent above them and shoot projectiles before they Pogo them, making it a risky but rewarding character.


Side Melee : Velocispider performs a sideways chomp, dealing 3 damage.

Up Melee : Velocispider releases an explosion above them that deals 4 damage.

Down Melee : Velocispider turns upside-down and and fires a downward blast, dealing 4 damage.

Grounded Charge / Neutral Special / Side Special | Charge Shot : Velocispider shoots a blue projectile in the air, dealing 1 damage uncharged and 10 damage fully charged. This move can be charged in the air and on the ground, and the hitbox grows in size when charged. While in the air, the player can tilt Velocispider up to 90 degrees to the left or right in order to fire more horizontally.

Up Special | Plasma Trail : Velocispider shoots an electric arc that can be aimed. When the button is released, they will teleport to the tip of the arc and cause a round explosion. Velocispider travelling on the arc deals 3 damage, the explosion deals 6 damage, and comboing one into the other is pretty easy.

Down Special | Jet Cannon : Velocispider drops downward, dealing 6 damage and spiking the enemy. The move can be used offstage to carry the opponent and do a suicide KO. Opponent can mash out of it.

SUPER | Omega Laser : Velocispider shoots a huge laser doing 3 damage and really good knockback. It covers the whole stage vertically, and they can move during the Super. The Super lasts 5 seconds. However, Velocispider is vulnerable and cannot double jump during the Super, any jump over a pit will be, in fact, deadly, due to the heavy recoil of the laser.

Parkour : Velocispider is able to walk on walls using the parkour button. They can also use their Grounded Charge while on a wall.

Alternate Skins

03-skins .png

Trevor and Jaron Lowe both said during the Indie Pogo launch day livestream that Velocispider's recolors were based on Metroid's Samus' alternate costume in Super Smash Bros..[2]

Skin Name Description
Orange Based on Velocispider apperance from Velocispider. (Base Skin)
Purple Based on Samus' Zero Mission Gravity Suit in Super Smash Bros.. Could also be based on the color palette of the skull enemy from their game.
Green Based on Samus' green recolor in Super Smash Bros..
Black Based on Samus' black recolor in Super Smash Bros.. Could also be based on Ridley's palette from Metroid, or the Evil Corporation man’s color palette from Velocispider.[3]
Pink Based on Samus' Super Metroid Gravity Suit in Super Smash Bros.
Grey Based on Samus' grey Light Suit recolor in Super Smash Bros..
Blue Based on Samus' Zero Suit in Metroid Zero Mission, and featured in the Palette Pack Mod[4]
Skeleton (Additional Costume) Supreme Skin based on the appearance of Velocispider when defeated/KO'd. No additional effects beyond collapsing occur when defeated/KO'd.

Competitive Play


Strengths Weaknesses
  • Charge Shot: Not only is great upwards coverage, but it also provides insane mobility while charging on the ground.
  • Defense: Has up melee to protect himself from upwards approaches, and can avoid most pressure with Up Special's I-Frames
  • Side Melee: Fantastic Neutral Tool that can not only lead into itself multiple times, but also kill off the side.
  • Recovery: Velocispider's ability to climb on walls grants him a much faster wall climb than most cast members.
  • Mobility: While he's pretty mobile on the ground, his air mobility is limited.
  • Downwards Coverage: Only has Down Special and Down melee to cover the space below him, which can be beaten easily.
  • SUPER: Has lots of startup, so using it in neutral makes you quite punishable.

Update History


  • Change Rework.png Rolling Leap hitbox relocated to Velocispider's mouth.


  • Nerf.png Charge Blast damage reduced from 6-12 to 4-9.


  • Change Rework.png Charge Blast hitbox shape changed from a rectangle to an ellipse.
  • Nerf.png Charge Blast and Charge Shot now take longer to fully charge.
  • Nerf.png Velocispider can no longer double jump off of a grounded charge.


  • Buff.png Velocispider can now double jump off of a grounded charge.
  • Nerf.png Charge Blast maximum damage reduced from 9 to 8.


  • Bugfix.png Fixed Velocispider's dodge palette.


  • Buff.png Charge Blast maximum damage increased from 8 to 10.


  • Bugfix.png Fixed a bug that caused Velocispider's charge sound to persist after jumping on Welltaro's Heart Balloon.


  • Parkour
    • Buff.png Velocispider can now walk freely along walls.
  • Up Melee
    • Change Rework.png Velocispider's old Neutral Special has been moved to the Up Melee attack.
    • Nerf.png This move can no longer be charged.
    • Nerf.png Hitbox sized reduced to more accurately match the spritework.
  • Grounded Charge | Charge Shot
    • Change Rework.png Neutral Special, Side Special and Grounded Charge all come together as this one move.
    • Buff.png Velocispider can rotate to fire more horizontally.
    • Buff.png Projectile speed increased.
    • Buff.png Ground speed increased.
  • Down Special | Jet Cannon
    • Nerf.png The opponent can now mash out of this command grab.
  • SUPER | Omega Laser
    • Nerf.png Now has a short startup time upon activation.
    • Nerf.png Damage reduced from 8 to 3 to compensate for changes to hitstun.


  • Grounded Charge/Neutral Special/Side Special | Charge Shot
    • Nerf.png Grounded time when landing incorrectly with Charge Shot increased.
    • Nerf.png Invincibility frames removed from Charge Shot knockdown.


  • Grounded Charge/Neutral Special/Side Special | Charge Shot
    • Nerf.png Minimum damage decreased from 2 to 1.
    • Bugfix.pngNerf.png Fixed a bug that prevented Velocispider from being punished for landing incorrectly if the player fired a shot immediately before landing.


  • General
    • Bugfix.png Fixed the running sprite for the Skeleton Velocispider skin.
  • Grounded Charge / Neutral / Side Special | Charge Shot
    • Bugfix.png Fixed a bug that caused Velocispider to fire 2 shots if they released a Charge Shot right before Pogo'ing an opponent.
    • Nerf.png Velocispider's Pogo hitbox now disappears after turning past a certain point.


  • Melee Attacks
    • Bugfix.png Fixed a bug that allowed Jack to hold onto their melees when touching ground.
    • Nerf.png Side Melee's damage decreased from 5 to 3.


  • Side Melee
    • Change Rework.png Knockback increased to make chains harder to pull off.


  • Indie Pogo isn't the first time where Velocispider crosses over with Blockman, also making a playable cameo in The Blocks Cometh.
  • The pixel artist of Indie Pogo, Trevor Lowe, said that Velocispider had a "unique character design". [5]
  • Velocispider was the 3rd character added to the game. [6]
  • Velocispider‘s moveset shares similarities with that of Samus from the Metroid series.
    • Their alternate costumes are all based on Samus' recolors in Super Smash Bros..
    • Their Grounded Charge is named "Charge Shot", just like Samus' Neutral Special in Super Smash Bros.. Both moves share the same utility, being a chargeable blast of energy that can be fired.[7]
    • Their SUPER move is called "Omega Laser", which shares similarities with Samus' "Zero Laser".[8]



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